T̶͇H̸̗̫̩̦̫̜E K̙͚͖I̦͙͇͈͘N̬G ͖̳̼̻̳́I̷͙̜̝N҉ ̴̟̳̤̙̗̤̞Y̭̦̹E̼̗͘L̰̯̫̙͎̕ͅL̜̳̼̖̗Ọ̻̙̱̝Ẁ͈
Alright, David was getting those too, but nobody could reproduce it on a machine with debug code. I'll take a second look tomorrow morning. Send...
Changes: game now remembers the game window location on restart made a bunch of character info panel changes to expose more of the character...
Status update: we have moved the Mac build to a newer, faster machine! It has now been set up with the network and we are running final tests on...
Fixed them for 42D.
No, but that gives me a GREAT idea for a future blog post. Oooooooooooooooooooooo......
The bricks should have merged into a larger pile. If they didn't, that's a bug and I'd like the save game where that happened (I just confirmed...
Stockpile slowdown hopefully addressed.
Adding an individual building is very easy. It refers to the "buildings" code overall. Again, this is why we have a playable versus development chart.
Yes! The official development page is here: http://clockworkempires.com/development.html The reason we don't really do a roadmap *with...
Agh, I was worried about that. Alright, investigating.
Ah, right, the Mac Build. Unfortunately that will not be sorted out until our build engineer is back from PAX :(
Not a darn clue. :P
I'll take a look at the save. What are people's preferred priority for fixing bugs and glitches in 42C? How do we feel collectively about the...
Allianan: that save claims you're on 42. Not 42C. Which was it?
I'll take save games with slowdowns too. It might be the new stockpile code. I haven't seen the keyboard thing - is this new as of 42C? I can't...
I don't see a textiles workshop, either. I only see four buildings. Are you sure this is the right save? (The replay crashes due to a determinism...
I don't even see a metalworks in this game. What am I missing?
Alianan: do you have a save, or a replay, for either of these two bugs?
I will have to check into the scaling logic to see what it actually is; I'll report back Monday.
Separate names with a comma.