What? Who?! This is a bunch of small fixes and crash fixes. Also, apparently, pies. FIXED: crash writing empty string to console FIXED: crash...
That said: good. You're the second person I've seen who has this, so we can finally track this down. I'm passing you to Mr. Best in the morning!
Do the files show up in the directory? Or are we just not reading them back?
Anything that throws a script error, we can fix *very* quickly once we have a replay.
That's a weird one. Does the game *consistently* crash if you try to flatten terrain around a graveyard?
Oh, just turn on the modules mode and move a module. They'll work fine if they're ghosted; we haven't totally finished "move a completed module"...
Changelog and A Piece of Art here: https://www.gaslampgames.com/2014/10/17/clockwork-empires-october-update-midnight-defence-at-skullswamp-arsenal/
Revision 32 has just hit the Steams. This thread is for talking about it: - What do you like? - What don't you like? - How are we doing?
We considered this, but vaguely decided that (for now) it would be too annoying.
It's up! Let us know if anything explodes before, uh, tomorrow around noon-ish, PST. The major change which is useful here is that you can now...
A lot of the Youtube people who follow CE seem to do a Youtube video every major revision (or have done so far.)
I thought Hero was available if you mastered three intermediate-tier classes?
I'm still a huge fan of Dragon Warrior (or Dragon Quest now, I guess) I was recently very happy when they started re-releasing the untranslated...
30 here. Formative game experiences: confusing encounters with the Atari home console, the original Where in The World is Carmen Sandiego (in...
... ship it!
Fixes the cowardly soldiers as well as a few more things: - module category filters added - improvements to module placement - some decor content...
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