@killington I agree with your general statements, but you have to keep in mind that compared to real roguelikes this game is a walk in the park....
Lots of ranged monsters would be fine, as long as their attacks act like the player's ranged attacks - if they don't have a clear LOS, there's a...
All crafting items of the same kind share the same inventory screen. This is useful when, for instance, you put a crafting item inside of itself...
Ley Walker, obviously :)
@Sokaron Oh huh, I was under the impression that those were uncraftable. Royal Beatdown it is. However, I bet you'll have the materials for the...
@clocknova I haven't tried this myself yet, but the "lutefisk divider" value inside of tweakDB.xml in the game's folder is quite interesting. It's...
@Incendax I don't know, I just feel like Archaeology's synergy with its own skills is way beyond what any of the other skill trees provide....
@Greg72: Dual Wielding, Maces, Smithing, Assassination, Deadshot and Psionics. Craft a pair of Flails of Pleiades and the Serpentine Platemail and...
@Countmore and @Incendax: There is that, but it would be nice to have achievements and things like that tied to it.
It would be nice if you could start a new game without assigning all seven skills, in order to add more of a challenge to the game. It should at...
@Incendax I never said that it wasn't :) It's just that Archaeology is the only skill tree to self-synergize like that, except for maybe the...
It's also overpowered because it's on the same skill tree as the ability that lets you recharge anvils. You can double enchant items at every...
Oh whoops you're right, I was thinking about something else For me, the first time I run Dungeons of Dredmor after turning my computer on it...
My guess is that it's because the launcher loads all of the game assets into memory and is poorly threaded, so your core is busy-waiting at 100%...
It's not that bad, I just leave the cube open at all times and drop things directly in to it. It helps that I have a large monitor, I guess....
Did you use the same character name? Unfortunately, save files are based on character names, so if you create a new character with the same name...
Honestly, Psionics seems to be geared towards primarily melee characters who want to be able to do <i>something</i> with their MP. It has low...
You don't even need the wiki, all the recipes are listed in a very human-legible xml file in the game's directory.
@Yippers: Why would increasing monster spawns cause the player to "move through tension?" If your character is built to take out groups of...
I'm pretty sure the mushroom scales - I have a character who gets back 12 HP per hit right now, and I don't think it returned that much HP on...
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