lol I had 45 by the time 1.0.10 came out... then I just kinda hovered around half health with a few spare, irony is I completed the game legit, IE...
xml doesnt allow for that, it has to have a unique key as with any databasing system. (that Im aware of anyway)
A little box on a shelf which reads "donations for dredmor" and you can chuck as much as you'd like to donate in there and it will give you a...
It states that it has a tonne of magical properties but you cant wear it.. why not make it the ultimate tease and put a buttload of stats on it...
Or make the random ones like cash register appear above the hero instead as they do tend to get lost whereas a message in the heroes head (pun...
Theres already about 100 sprites of animation for the character as it is, if you did this for all of the clothes you'd have a TB hard drive...
Just because they could seriousely interfere with the leaderboards and I think it creates a balanced playing field for the leaderboards.
I was thinking more a box you could have open rather than a wand you would constantly have to grab. And making it double what the shop gives you...
Maybe like lutfisk there could be an item you could find or buy that allows you to instantly sell items, possibly at a lower rate than hauling...
I dont think its stated waht the cubes of foundation are, so they could indeed be things like that, the tofu block of foundation, the cheese block...
also on the lower levels the odds of disarming a spitter trap usually lie, it states 40% odds but can take 12 shots before you'd even disarm it.
I notice every death states "the adventurer" would it be planned to have different titles as you level up? If not I would like the idea of having...
I did say if, and it doesnt mean they cant borrow philosophy from it for an expansion as a parody.
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Or some other quantum leap reference, randomly goes back a turn when injured or perhaps even dead "to put right what once went wrong"
I had one, on a vanilla build where the level opened a small hatchway that went around a door that I could have opened naturally lol. I should...
If this is in the zork universe as the game portrays with the use of zorkmids then a future dlc could include going far enough down to reach the...
That isnt the issue, theres an invisible block still in the way, I tried WSADing through it and he just doesnt go through the blatantly visible...
or with the middle mouse button or mousewheel would be a good way to go about it.
I didnt realise saving solved that, I took a knightly leap into every one that I found as I could never walk into them lol.
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