They've already changed the bad weapon penalties for the next patch: "- FIXED: double “bad weapon” penalties."
Well, the actual traps themselves are in itemDB.xml, but the trap effects are in spellDB.xml. Search for: <!-- ### Traps! ### --> Quite a few of...
You're confusing complaints over Deathly Hex with the ability to have Necronomiconomics in a viable build.
There are two bugs with TTIAW - one where it's not correctly counting the number of negative enchantments, and one where it's not erasing the...
I rarely play with smithing, so that's not something I've been able to check out yet. It's likely they might use the 1 + (dungeon level - 1)...
While finding out how enchantments work, I found the following bugs: If an item is enchanted and gains one of the primary stats (either positive...
Enchantments... How do they work? This is going to be (hopefully) an indepth article on exactly how they function. Note, all the details listed...
It's the number of enchantments. Well, not necessarily "number", but the value of them. If the "number of bonuses" is 4, you might end up with...
Ok, the > 80 doesn't seem to have an impact that I can see. However, the number of lutefisk that you tithe to the statue does have another result...
I was referencing putting lutefisk on the statue, not in the cube.
I can guaruntee that the way it works is: Generate random number (1-100) If random number <= (previous lutefisk + new lutefisk) grant item If you...
@Oathbreaker - Keep an eye on the blog, they post all of the patch related details there. Last update has them fixing quite a few bugs, but...
Hmm, ok, I was mistaken. Well, not mistaken, but you were correct about the spectacles. I had tested with a necklace that gave +1 vision, and...
"Equipping the spectacles will increase the sight radius on the character sheet, but will not actually increase the sight radius of the character...
If you put 10 apples into the Lutefisk Cube, you'd have got 3 Lutefisk in the Cube. The number you get is 1 + (num items / 5) rounded down. So...
I was exploring on level 4, and hit a Zoo. But instead of there being just one Zoo on the level, there were 2 (separate ones). Upon discovering...
What "ability to turn negative enchantments into positive enchantments"?? I got a negative enchantment via altar, and spent dozens of attempts...
I'm confused about why the 4th power is supposedly that good? I ended up getting a negative enchantment on a shield, so I re-rolled it. Got...
You need to add: -opengl to the commandline in Steam (right click on the game, select "Properties", then click on "Set Launch Options"
The two rings: "Thick Copper Ring" and "Hexagonal Silver Ring" both use the items/ring_spiral.png graphic instead of their own.
Separate names with a comma.