From what I've seen in the comments about this mod on Steam Workshop, there's a bug in the mod that causes the game to crash when you defeat a Diggle Farmer, and it was said that that bug was caused by mod's code for the Diggle Farmer's drop saying "Nightcap" instead of "Night Cap". I presume simply editing the XML file to change "Nightcap" to "Night Cap" should fix it?
If that is the only error then it certainly will fix it. But this mod was made by Fax. And Fax makes great mods with bugs that remain to this day in most of them. Basically do not get your hopes set too high. But we all hope it is this simple!
Couldn't the buff/debuff from Diggle Nog be reused? ---------------------------------------- ALSO: This mod is missing digging stats and diggleHell="1" flags. Otherwise very good though.
Has anyone come across this problem, ever? I'm reconsidering reinstalling this mod since I really love Diggles... but I don't want to trash another character because bugs block me from finishing a floor/game. In fact I'd like to see a infecting werediggle mob, that could cast a similar or the same buff from diggle nog when attacking.
I get a CTD almost every time I kill a Diggle Farmer. I'm going to try the "Nightcap" to "Night Cap" and see if that fixes it Edit: I think it worked, no crashes so far
Aside from Night Cap problem, there are other things the validator found: Code: mod\monDB.xml 7 error(s) found. Line 11, Position: 10 -- L'attributo 'type' non è dichiarato. Line 11, Position: 19 -- L'attributo 'subtype' non è dichiarato. Line 115, Position: 10 -- L'attributo 'numFit' non è dichiarato. Line 122, Position: 4 -- Attributo richiesto "oneChanceIn" mancante. Line 140, Position: 4 -- Attributo richiesto "oneChanceIn" mancante. Line 162, Position: 10 -- L'attributo 'numFit' non è dichiarato. Line 169, Position: 4 -- Attributo richiesto "percent" mancante. mod\spellDB.xml 2 error(s) found. Line 11, Position: 153 -- L'attributo 'taxa' non è dichiarato. Line 51, Position: 14 -- Impossibile trovare informazioni sullo schema per l'attributo 'amount'. I've put oneChanceIn="5" and "10" respectively to onhit spell="Radial Diggle Buff" and onhit spell="Midas", and percent="5" to ondeath spell="Diggle Divide". I don't know if the values are too low or too high, I've just put some without reading the spells.
...I always had it like this. And ops, I didn't wanted to spread confusion, I can translate the errors if anyone needs it.
Code: mod \ monDB.xml 7 error (s) found. Line 11, Position: 10 - The attribute 'type' is not declared. Line 11, Position: 19 - The attribute 'subtype' is not declared. Line 115, Position: 10 - The attribute 'numFit' is not declared. Line 122, Position: 4 - Requested attribute "oneChanceIn" is missing. Line 140, Position: 4 - Requested attribute "oneChanceIn" is missing. Line 162, Position: 10 - The attribute 'numFit' is not declared. Line 169, Position: 4 - Requested attribute "percent" is missing. mod \ spellDB.xml 2 error (s) found. Line 11, Position: 153 - The attribute 'taxa' is not declared. Line 51, Position: 14 - Could not find schema information for the attribute 'amount'.
I've put together a version with digging added, night caps fixed, nad numFit changed to numFig EDIT: added version that works without unzipping EDIT: BTW, I also commented out the ones that got borrowed for YHTNTEP so there wouldn't be doubles