FORUM ARCHIVED

Decent into the Dungeon (IC Thread)

Discussion in 'RPGs' started by Dyrynify, Oct 25, 2011.

  1. Hort searches both doors (+13)
     
  2. (The entire room actually)
     
  3. Essence

    Essence Will Mod for Digglebucks

    Berz sniffs about for traces of trog-stench.
     
  4. Dyrynify

    Dyrynify Member

    There is nothing when you search, and you smell nothing.
     
  5. "So, which one first?"
     
  6. blob

    blob Member

    "Let's keep north"
     
  7. Hort opens the Northern door
     
  8. Dyrynify

    Dyrynify Member

    The room is filled floor to ceiling with webs.
    New room.jpeg
     
  9. "So uhhh, do we want to try getting through this or just go through the other door?" Hort goes and peeks into the other room without fully opening the door.
     
  10. Dyrynify

    Dyrynify Member

    Hey, you find the trogs! They are hanging out in the northeast corner. There are 8 of them, and 4 monitor lizards. They noticed the door open, so I need positions and actions, will roll initiative when I get actions.
    Fight.jpeg
     
  11. Godwin

    Godwin Member

    [Could you roll initiative first? If I am first, say, I might do an AoE spell. If I'm last chances are the rather large battle has been joined and I will definitely NOT do an AoE.]
     
  12. Hort steps out five feet, points her finger at Trog 4, and launches a fireball at it (1d6 in a 20 ft radius)
     
  13. Dyrynify

    Dyrynify Member

    Initiative:
    1. Torma
    2. Berz
    3. Lizards
    4. Rantic
    5. Danton
    6. Hort
    7. Trogs
     
  14. Essence

    Essence Will Mod for Digglebucks

    Berz gazes at the crowd of trogs in a manner that might, in some people, indicate pondering.

    "...I need a bow......uhh...what the fu--he--what on earth is wrong with me?"

    Berz snaps his axe into existence, Rages, and -- well aware of Darky's tendency toward big bad nukey spells -- charges ML4 (thinking maybe a Great Cleave situation if all goes well, and leaving the other half of the crowd for Rantic's playtime.) He attacks at +14/+8 to hit; 1d12+3d6+10 damage; 19/x3 [1d6 self; 1d6 heal].
     
  15. Godwin

    Godwin Member

    Rantic casts Summon Undead III and places the undead between him and other more fragile partymembers and the enemies, if possible by that time. He also stands back allowing the others who want to rush by him easy access. He mentally tells the Raven to hide around the corner in the hallway, to surprise attack any enemy should they come out (if it has something like backstab or anything... basically free reign how to maximize damage).
     
  16. blob

    blob Member

    Torma is getting tired of the color green already, he steps in the room and throws the axe of doom at a stinky troglodyte ( n°6).
    (+11 ; 2d6+3)
     
  17. Dyrynify

    Dyrynify Member

    Just a couple more and we will move on.
     
  18. TheJadedMieu

    TheJadedMieu Member

    Danton runs up to Trog 8 and smashes its skull in (+11/+6 to hit; 1d8+8+1d6cold; 20 x2 crit)
     
  19. Dyrynify

    Dyrynify Member

    One more.
     
  20. blob

    blob Member

    ( Dont we have everybody ? )