It's up! Comments? Questions? Complaints? Let us know! (Desur-ites and Humblers, we'll be hooking you up shortly.)
is the wand achievement working? i must have crafted like a thousand by now, do i have to do it in one game session? can i save & quit in between characters to prevent a progress reset due to crash? also lost my monster kill counter and item collection counter and I got inconquentia the card, thought its inconsequentia
After a cursory glance through the .xmls it appears that you forgot to make any of the expansion diggles dig.
The game also seems somewhat more crash-prone since the update. Especially on attempting to load saved games (even games created after the update)
Do you have a save that crashes every single time? preferably one that is new of this version. (Though I think we have a clue what might be happening)
Neither of my two characters are loading after the update. One of them I don't care about because I was about to delete her anyhow, but the other one is the first time I've made it past the first few rooms on Going Rogue. I'm on a roll and don't wanna throw that save away.
My pleasure! BTW, the majority of the cool features (multiple skill belts, Diggles digging, etc.) were done by Chris Whitman late last year, and have been in a holding pattern forever due to Clockwork Empires. I got to sneak a few bugfixes in at the end, though.
I'm enjoying what I'm playing. Most of the changes seem quite subtle, but nothing stands out as 'broken' yet. To me. Who never notices these things. Shut up.
"these are fixed" includes just theirs right? Im not "testing" the wands again until i get confirmation or a counter somewhere and inconquentia is still named that so im probably not included the new patch deleted my saves, and all kind of progress (again, forgot to say that earlier since it only happened once) and crashes after clicking start game on the launcher, I dont remember how I fixed that last time and its late, ill try tomorrow
"Less stable" how? I would expect mods to require gentle massaging from their creators to work on 1.1.4, but nothing drastic.
Inventory filters still work strangely: if after crafting I lose access to some recipes because the ingredients filter is active and the ingredients are gone, the recipe doesn't disappear.
If I start the game via the route Basic Launcher->Mods->Start Game rather than Basic Launcher->Start Game it seems to crash on startup more frequently.
This just happend http://de.twitch.tv/m/47905 No Idea what the mob did but it was OP as hell and the Log did not show anything special. It seems that the game autosaved while the mob wanted to attack and it .. literally kept going in a cycle in its attack.