I have that issue with numbers, but I do not have that issue with words. In fact, splitting it up into groups is more than likely going to confuse me than not. Because to me, splitting them into groups of three letters means to me they're all separate words. If I don't have a word written down correctly, and connected, I have a really hard time reading it as just one word. I automatically only write down a few letters at a time, when I'm writing them into the wizardlands controller. I just have a weird brain for word memory. Which is funny, because I have a horrible memory. But pattern recognition is off the charts...
We all have our own preferences, but I would think splitting is something most would perhaps find more useful than others. Certainly helps me more, but I can totally understand that some people - learning difficulties or otherwise, I must add - will find it more confusing.
Added al my codes to the spreadsheet, didn't put any details tho, since I didn't remember anything specific of those. Well, For those who just see them here: DL 1 Chritngmagmag Zookrazukmagrah (Diggle Hell) Crojaftwegorrho Negnuzzangorpok Cornchatwegorlioo Zoolechgorchu Togmagnggorgor Denjoporgorsee Wkgorfurgorchu - Fringuzgorfro Frijafakmagchu Valfuruzgorng DL2 Valngtwemagwa Achlioochamagba DL3 Pakporkullkolkii Darakliookolit Plporliookollech DL5 Kyunfuumakkullzar DL6 Zpchufrolioobel Nachabalioomag DL7 Togunfuumzuklechmag DL8 Sapporewnngkii Bangkiiitngjal DL9 Darbalechnuzkull Zoorhouznuzmag
My current list, all first floor: Izitgorgorlioo Mutuztwegorrho Plewngorgortwe Powlioochugorzuk Valzanarpgorkol Krombelkiigorkull Mutewnakgoriz Lkkiichugornuz Kromtwepotgorkii Nogjoseegorjal Llweporlioogorit Cornewnfrogorzuk Fricraomgornuz Kygorzangoriz Binnuzizgorjo Izngunfuumgorjaf Togkiiwagorrho
Did this thread fall by the wayside? Togngrhogorrah (dl1) Corpjogorzuk (dl1) Cyrngitgorkull (dl1) Lkunfuumseegorpok (dl1) Poscrazangorgor (dl1) Initzargorba (dl1)
I found one: "Thiscodeobviouslyleadstohell" add spaces and it's: This code obviously leads to hell. Edit: Found another one: Wkjopokmagng. Floor 2 code, haven't tried it yet. this code might prove legit, unlike the first one, which was a joke.
The penultimate syllable doesn't match that of any floor. Ergo, it is a code for Diggle Hell. Well, that or you just made a few errors when writing it down (maybe your cat jumped onto your keyboard when you weren't looking).
Added Some Codes that i Got after instaling the Test Hotfix 10 to the spredsheet: Bangtweewngorkol - Arcane - 7 rooms - Fiery Wand, Healing Potion - Evil Clone, Hidden Wall enemies. Kromuzuzgorom - Egypt - 10 rooms - minor loot - evil clone, 2 teleport lever rooms. Zoozarzukgorlioo - Egypt - 7 rooms - +1 flee Poncho With No Name, 10 lockpicks - Summoning Circle Room. Masfurnusgorwa - Arcane - 9 rooms - Handy Wand - Evil Clone Plizarpgorng - Egypt - 6 Rooms - 3 AV Burning Tome - 2 Bookcase rooms (only one Bookcase) Nogpokpotgorlech - Arcane - 11 rooms - +TA Cooper Ring, Chest MeatWand - Bookcase room (1 bookcase), Teleport Lever Room. Binlioopokgorpok - Egypt - 9 rooms - Arcane Wand - 2 Evil Clone Postwewagorarp - Egypt - 11 rooms - Arcane Wand, Beige robe - DWARVEN LANDMINE ROOM Corplechchagorit - Arcane - 7 rooms - +3 stats Ring - Sumoning Circle Room Achitzangornuz - Arcane - 10 Rooms - +11 Stats Ring - DWARVEN LANDMINE ROOM,Teleport Lever Room. There are nice new rooms, some very dangerous.
I figured out how the phonemes work. There's 5 phonemes, the first being a starting phoneme, the other 4 being regular phonemes, the fourth phoneme indicates the dungeon level. gor=floor 1, mag=2, kol=3, kull=4, lioo=5, lech=floor 6. All the wizards can be listed in text.xml. Edit: Seeing how I just revealed that, I'm guessing GLG is gonna change that soon. Reddit: Not all codes work. There are some combinations following this rule that send you to diggle hell.
Not really. That the codes are created like that has already been known. What is harder to find out is how they interact with each other (though it is by no means impossible, given enough time).
Oh. Guys! I found this word Twyjalakgorrho in my current game. It had an anvil of Krong guarded by a nasty fire trap, and when you exploded it, it basically said. "Krong don't like no sissies." It also had a room filled with dwarven landmines. Gah. It had an okay artifact ring for a first floor map. Nothing amazing 1 voltic damage. But before the traps and the anvil was a room with two vending machines. One drinks and one crafting.
I'm actually holding off on Dredmor until the patch comes out. I wanna play a Pure Rogue, but I'm waiting for the 4 new daggers to come out. I'm also waiting for CotW skill achievements to get fixed so I can get Polearms, Communism and either Hungry Diggle or Muscle Diggle Death in one clean run!
Valmaglioogormag Forahzukmaglioo Valpokmagkolnus Llwerahpokkolkull Cornfurporkullom Eyrhojokullzuk Llweewnrholioocha
I don't know if its been mentioned yet, but PLEASE PLEASE PLEASE note which dungeon level you found the wizard code at! I'm pretty sure that determines the difficulty of the monsters found within, so being on DL 1 and visiting a DL6 wizardland would suck!!