Bear in mind that you can always make a later post with the changelog and link it in to the end of the first post. Also, if things get too untidy, you can ask Daynab to help move the changelogs to the beginning of the thread. (The first is easier, but if it gets ugly, I would not hesitate to ask Daynab for a hand. He is kind and wants to help after all.)
Update v0.6 Renamed Bang Bang! to Manipulation Added monster effects to Manipulation Renamed CQC Throw to Close Quarters Combat Gave Close Quarters Combat the ability to snatch weapons with the safety on Gave the Secret Boss the Close Quarters Combat ability - hint hint Added the Stealth Camo item - It's a consumable with a short buff, not some OP infinite wand Added a Secret Door sprite - so you know when you've found it
I've decided for multiple reasons to be almost completely secretive about what i'm adding for a while (a long while), hopefully it should be a good surprise. I leave you only with this: Guess away!
Brow Armor? Bolt-Head? Outside the box... Shipping label for box of nothing with bolts in brows? (I have no idea.)
Seems to be based off of The Fear in some way, based off of the yellow eyes and the crossbow bolt, but I'm not sure why it's sticking out of his head. Might be a skill/buff that applies poison to crossbow shots.
It seems I cannot find the download button anymore. I either need the entire code, or just need to know how those abilities work. This because it seems requirebuffontrigger works only for the player, and I need to know how you did that (pretty please with a top of sugar).
Sorry for the silence, I went on hiatus. The mod is still WIP, I just linked an info page so I don't need to keep editing posts and such.