FORUM ARCHIVED

Patch 104 Patch Notes!

Discussion in 'Dungeons of Dredmor General' started by DerpTyrant, Sep 1, 2011.

  1. mr.ioes

    mr.ioes Member

    So you can still evade debuffs by save/reload? And no inventory buff other than 'digest' option... I hope it's enough, but I am pessimistic.

    Awesome changelog. Improved minimap's my favourite I think. Or the 'fun' rooms, whatever they are.
     
  2. Psiweapon

    Psiweapon Member

    I guess that by "fun" they understand "!!FUN!!"
     
  3. DavidB1111

    DavidB1111 Member

    @123stw You know that they're going to work on monsters having the HP buff, and reducing that, right? At least that's what I heard. They're going to drop the health of monsters now from their new buffed form.
    @Mrioes What do you mean by debuffs? They're all time based.
    If you mean the Anvil, that is not a bad enough "cheat", as you think. Plus, if someone cheats in their own game, it doesn't affect you at all. :) Don't punish them for it.
    Also, no inventory buff, what are you talking about? What does that mean? Digest doesn't do that.
     
  4. mr.ioes

    mr.ioes Member

    IIRC you can save & load and any debuff on your hero is removed, disregarding how many turns were left.

    And yes, Digest doesn't help like at all in that regard, but as I understand it at least makes you use the inventory less for managing your food.
     
  5. SAmbam

    SAmbam Member

    Any chance of a patch upload so we have access over the long weekend?
     
  6. neocow

    neocow Member

    tinkering bolt changes.